Call me crazy, but I just don’t get the all the hubbub and suspicion around town about the ARC, saying that it’s Big and Bad and All Wrong because “it doesn’t take into account the user’s graphics card capabilities”.
If that were true, then the ARC would have no real value because there would be no real scale, making the number (mostly? absolutely?) useless. And here’s why:
Let’s say I design something, but I have a kick ass system. Perhaps I’m concerned with making laggy things, so I check the ARC. Shows great for me! Perfect, it’s not laggy at all!
But then someone with a crappy graphics card buys my thing and it slows them to a crawl. They check their ARC and it’s thru the roof! Which ARC is right? Is it a laggy thing or not? There are as many answers to that as there are points in a circle (infinite!)
Or situation B: It’s a full, laggy event. The witch hunt begins: Everyone turns on their ARC’s and starts talking. Oh, look person A is huge! make them go bald! But someone else says, no that person’s fine but PERSON B, that’s the one that’s killing it for me…..etc etc etc who’s right? everyone? no one? The number becomes arbitrary, meaningless.
Look people: here’s what (I think, in my very humble opinion) the ARC’s about. Before this, all we had was folk legends about AO’s lagging down events, or whatever you want to believe this week. Laggy events were handled like witch hunts, each person with a different pet theory about what’s causing the lag. Most of the pet theories are wrong.
The graphics guys at LL do understand how certain things cause more work than others to render. That’s obviously how they assigned their points. ON A COMMON BASELINE.
Believe me, I don’t think it’s a perfect system, but it’s better than folk lore. I think some things are noticably missing from the points assignment, like sculpties, and taking into account a texture’s size which can make a big difference.
But it’s a beginning. It’s a snapshot, a general idea about how laggy one thing is compared to another. Everyone could be in red and if you’ve got a great system that can handle it, you should have no problem seeing it all, have high fps, etc. Good for you, now get outta mai face
The rest of us do contend with lag and it’s nice to know that hair A has a large ARC so maybe it’s not a good idea to wear it to the next fashion show or orgy room or Insert Laggy Event Here.
The ARC is a development tool, much like if I create web pages I should check the pages to make sure they work on older versions of browsers and in different OS’s. If it only told me what things were to me, that wouldn’t help me create items in a smart way, nor understand the impact I’m having on my poor Minimum System Requirement-having customer or neighbor or visitor or victim.
The fact is, LL always gets the short end of the stick when it comes to “it runs so slow!” but so much of that slow is caused by you and me and everybody. The ARC sets to put the User behind the Content in a place of having more information.
User Generated Content may be the Shining Star of Second Life, but it’s also it’s Primary Problem.